We are creating a technology to bring photo-realistic GPU-based image rendering for everyone. We are working closely with major CPU\GPU chipmaker improving next generation 3D techniques. We are looking for a developer to support Radeon ProRender technology for Blender.
- Development of plugins and tools to incorporate Rendering and Ray-tracing technologies into applications (Blender);
- Software verification, bug fixing, improvement;
- Collaboration with team mates to make software better;
Experience designing and implementing applications using Python;;
Experience working with 3D graphics;
Experience working with Blender;
Intermediate English speaking level is required.
Nice to have
Average knowledge of C++, experience working with C\C++ libraries from Python
Experience working with some of these: 3D Max, Maya, Solidworks, Unreal, Unity, Cry Engine..;
Experience working in continues delivery environment;
An understanding of multimedia, game engines and 3D graphics is a plus.
English: B1 Intermediate
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|Specialization||Position / Title||Location||Seniority||Send to a friend|
|Python||Lead Python Developer Automated Trace Analysis||Remote Russia, RU||Regular||
|Python||Junior Python Developer Automated Trace Analysis||Remote Russia, RU||Junior||
|Python||Python Developer Automated Trace Analysis||Remote Russia, RU||Regular||