Bright minds,
sharp solutions

Luxoft is a global IT service provider of innovative technology solutions that delivers measurable business outcomes to multinational companies. Its offerings encompass strategic consulting, custom software development services, and digital solution engineering. Luxoft enables companies to compete by leveraging its multi-industry expertise in the financial services, automotive, communications, and healthcare & life sciences sectors. For more information, please visit the website.


Game Engine Graphics Developer

Project Description

Luxoft, in partnership with a leading player on the discrete GPU market, is searching for talented developers with passion for 3D graphics and game engine development experience to join the rapidly growing team in Gdansk. As a game engine graphics developer, you will shape the experiences of millions of gamers around the world, collaborate with industry leaders in visualization technology and immersive platforms to influence the evolution of 3D graphics APIs and leading game engines!


• Work with a distributed team in a CI environment
• Implement new game engine functionalities, features and optimizations
• Improve graphics techniques to maximize visual quality
• Integrate your features into game engines
• Investigate and fix performance & functional defects
• Extend and maintain tests and supporting tools
• Participate in code reviews
• Contribute to open source projects
• Participate in architectural decisions
• Provide expertise for game engine developers
• Mentor junior engineer team members
• Share expert knowledge through trainings and internal documentation



• Experience in design and development of C/C++ applications
• Solid understanding of 3D graphics, rendering flow and common performance bottlenecks
• Experience with one or more graphics or GPU compute APIs – e.g. OpenGL, DirectX, Vulkan
• Demonstrated ability to investigate software defects with debuggers, profilers and other available tools
• Familiarity with game engines such as Unreal Engine, Unity, Cry Engine, Unigine
• Experience with GPU and CPU performance optimizations and debugging
• Understanding of multi-threaded programming techniques

Nice to have

• Solid 3D math skills (linear algebra, vector math)
• Knowledge of Windows internals
• Familiarity with shader languages (GLSL / HLSL)


  • English: Upper-intermediate

Relocation package

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